ai-buddy Character Gallery
Generated from characters/ at deploy
Every Character this project can publish, and every Animation in the Required Animation Set, playing at the frame rate its own Character Manifest declares. Variants of idle and walk play beside their base — every member, not a seeded pick. Optional climb and grab follow when a package declares them. Preview at an integer multiple of the Character's declared scale; nearest-neighbour is the point a README still cannot show.
Preview of declared scale
Click any Animation to replay it. The ones that
loop = "once" hold their last frame, the way the Engine
holds it.