ai-buddy Character Gallery

Generated from characters/ at deploy

Every Character this project can publish, and every Animation in the Required Animation Set, playing at the frame rate its own Character Manifest declares. Variants of idle and walk play beside their base — every member, not a seeded pick. Optional climb and grab follow when a package declares them. Preview at an integer multiple of the Character's declared scale; nearest-neighbour is the point a README still cannot show.

Preview of declared scale Click any Animation to replay it. The ones that loop = "once" hold their last frame, the way the Engine holds it.